SAGE

SAGE was a collaborative project to create an RPG video game through an online community.  All positions were volunteer and merit based, with all final decisions decided through anonymous surveys. One of my main roles was as Lead Environmental Designer, which meant conceptualizing background elements and creating repeatable game assets (tiles) for the maps and puzzles.

obersevedatory

Cinematics, Maps, and Tilesets:

Psyfi gym.png


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